![]() Just as the gods have taken a special interest in you, it’s nice to see other party members draw their attention as well.Īnd it’s a hoot to watch him shapeshift into a man-shark and charge into combat. And from time to time, Ondra will pop in and talk to you about her favored child. The ocean goddess Ondra takes a special interest in this young man. Tekēhu has a reputation around the Deadfire, and I enjoyed seeing how his renown factors into the new people and places I visited. He’s a watershaper, a druid whose focus is water, and he’s a marine godlike aumaua (Eora’s tallest, strongest species). She’s even more of a homespun soul than the farmboy fighter, with a tongue that’s a better fit for a bar than a temple. A little too much, which can lead to some fun interactions between her and Edér. She has a lantern that she uses to harvest souls, and she’s a true believer. Xoti is a priest of Gaun, an aspect of Eothas that focuses more at putting souls to rest than other parts of his faith. The farmboy fighter remains the conscience of my party, though his role feels even more important considering his god, one he thought was dead, is not just alive but also at the center of the story. You can import your save, or you can replicate the decisions you made when you start. Obsidian’s sequel builds on some of my favorites from the first game … if they survived. One of the draws of Pillars of Eternity are your companions. You aren’t going to mess up and put points in one class and not another (though some may want to do so). You have two sets of skill trees, and the points you allot to each are discrete. Obsidian warns that just experienced players should try multiclass characters, but I found it wasn’t too hard to deal with. But some of my companions did - a fighter/rogue is a Swashbuckler, and a mix of Cipher (think mind mage or psionicist from Dungeons & Dragons) and rogue became a Mind Stalker. I kept to my love of magic, playing a Wizard, though I could’ve paired this with a fighter (or specialized in a school of magic). You can take more than one class in Pillars of Eternity II. Food and drink can give a morale boost grumpy sailors are ineffective sailors. You have to feed and provide water for them, too. ![]() As you acquire more cash, you can buy better ships, too, and assemble a fleet.Ĭrewing your ship is about more than just putting sailors into slots and heading out of port. As you accomplish deeds on the high seas, such as sinking pirates, your sailors become more experienced as well, giving you performance boosts to navigation, speed, and combat. You can swap out cannons, strengthen your hull, add a place to store your pets, and acquire new crew members. Some of these offer places to explore, monsters to fight and bounties to claim, or just caches of food and water to resupply your vessel. Army did in its march toward Japan in World War II. Since Pillars of Eternity II takes place in a chain of islands, you end up spending a great deal of time at sea. I ended up helping an animancer (these are scientists who use technology to manipulate soul energy) with a pet project, and later on, I got into a row with one, using an alliance with one of his fellow deities to keep him from killing me as I mocked him.ĭefiant may not be the most original name for a tough little ship, but I came to adore this sloop. You have other encounters with the gods as well. It all happens against a beautiful, toned-down backdrop of the gods involved in the argument, and when each talks, they pop out of the scene in color.Īs I made my way through the Deadfire, I lived for these scenes, talking to the gods and watching them argue among themselves, unsure as to what was the best path to save themselves … and I guess Eora, too. This is where I enjoyed Pillars of Eternity II the most: seeing the deities interact. The behemoth is moving through the Deadfire, making for more luminous adra and leaving a trail of ashen husks in his wake.Īs you make progress on your quest, the gods butt in to check on your progress, offer guidance, and most important, bicker at one another. But they give you a mission: Stop Eothas. Like Eothas, you make your own comeback, thanks to another member of Eora’s meddlesome pantheon. ![]() It comes with a complication he stages his comeback tour right under your castle, Caed Nua, as a colossus of luminous adra (a crystalline substance that’s connecting to Pillars of Eternity’s soul motiff), wrecking it and killing many in the process, turning bodies to ash as he consumes their souls. Well, duh, he is the god of renewal, after all, so Pillars of Eternity II starts with his return. Seems one of their lot, Eothas, isn’t as dead as everyone thought he was.
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